Post by Admin on Sept 22, 2017 16:21:45 GMT
1.) Enhancement (Might) - The most direct type, it has the best adjust of both offense and protection. (ex. Gon)
2.) Emission (Agility) - Allows one to stretch out their Nen to extraordinary separations. Frequently clients of this sort incline toward long-range battle. (ex: Leorio, Knuckle)
3.) transmutation (Hardiness) - Allows one's Nen to take on the properties of a specific items (creative energies the farthest point). (ex: Hisoka, Killua)
4.) Conjuration (Intellect) - Allows the client to summon an object. The main type that can emerge objects that typical individuals can interact with. (ex: Kurapika)
5.) Manipulation (Cunning) - Allows the control of others through Nen, people, animals, substance, and objects. (ex: Illumi)
6.) Specialization (Allure) - Any other type that does not fall under the previously mentioned classifications. (ex: Chrollo Lucifer, Kurapika [Red Eyes])
When you have picked or have produced your kind of Nen, it is imperative to make note of Affinity. It is most productive to have practical experience in the Nen Affinity your character has picked yet for flexibility's purpose; it is possible to go into other types or rather even incorporate properties of the other Nen sorts with your own. To branch out to different sorts, there is a straightforward manual for remember as far as viability: 100% - 80% - 60% - 40%
Affinity
Primary Type: 100%
Secondary Types (Next 2 on diagram): 80%
Tertiary Types (Next 2 on diagram): 60%
Opposite Type: 40%
Illustration: If your Affinity is with Enhancement, you would have the capacity to utilize Enhancer capacities at 100% adequacy, Emission and Transmutation capacities at 80%, Manipulation and Conjuration at 60% and Manipulation at 40%. Note: You can only have four Nen types.
The Primary sets your secondary, Tertiary and Opposite. Your Primary cannot change, it is set from your roll, or if you picked your Nen. Once it is set, it’s absolute. If you are Enhancer then the closes Nens are Transmutation and Emission. Your secondary and Tertiary comes down to between Transmutation and Emission. You cannot pick any other Nen type besides these two. They will always be the two closes to your Primary. You do not have to choose between the two until you use up all your slots.
For example, if you use 8 slots in Emission, because that is the limit in Secondary and tertiary can only go six. Emission becomes your secondary. You cannot have two secondaries or tertiary. Finally, we have your opposite. Opposite are Nen that are far away from your Primary. If you’re Enhancer, this will be Conjurer and Manipulator. Opposite will only have four slots and it cannot be increased. Specialist cannot be your opposite nor can you pick it starting out. Specialist can only be obtain from rolling and having it as your starting Nen or after you have two level 5 hatsu.
Now, you might be wondering how this work in character exactly. Well, your character will have slots and your Nen ability will take up these slots. Additionally, the highest level a Nen can reach is five. For example, you can have two level five Nen in your primarily or 10 different weak/supporting nen. For all custom Nen, you're required to post to the custom board and get it approve. Please consider that each level of your Nen will use up your Nen pool. A level one nen will use up one nen from your pool, level two will use two nen of your pool and so on. Anyway, below take note of the information. It will show you how many slots in each section you have.
Primary Type: 10 slots
Secondary Types: 8 slots
Tertiary Types: 6 slots
Opposite Type: 4 slots.
2.) Emission (Agility) - Allows one to stretch out their Nen to extraordinary separations. Frequently clients of this sort incline toward long-range battle. (ex: Leorio, Knuckle)
3.) transmutation (Hardiness) - Allows one's Nen to take on the properties of a specific items (creative energies the farthest point). (ex: Hisoka, Killua)
4.) Conjuration (Intellect) - Allows the client to summon an object. The main type that can emerge objects that typical individuals can interact with. (ex: Kurapika)
5.) Manipulation (Cunning) - Allows the control of others through Nen, people, animals, substance, and objects. (ex: Illumi)
6.) Specialization (Allure) - Any other type that does not fall under the previously mentioned classifications. (ex: Chrollo Lucifer, Kurapika [Red Eyes])
When you have picked or have produced your kind of Nen, it is imperative to make note of Affinity. It is most productive to have practical experience in the Nen Affinity your character has picked yet for flexibility's purpose; it is possible to go into other types or rather even incorporate properties of the other Nen sorts with your own. To branch out to different sorts, there is a straightforward manual for remember as far as viability: 100% - 80% - 60% - 40%
Affinity
Primary Type: 100%
Secondary Types (Next 2 on diagram): 80%
Tertiary Types (Next 2 on diagram): 60%
Opposite Type: 40%
Illustration: If your Affinity is with Enhancement, you would have the capacity to utilize Enhancer capacities at 100% adequacy, Emission and Transmutation capacities at 80%, Manipulation and Conjuration at 60% and Manipulation at 40%. Note: You can only have four Nen types.
The Primary sets your secondary, Tertiary and Opposite. Your Primary cannot change, it is set from your roll, or if you picked your Nen. Once it is set, it’s absolute. If you are Enhancer then the closes Nens are Transmutation and Emission. Your secondary and Tertiary comes down to between Transmutation and Emission. You cannot pick any other Nen type besides these two. They will always be the two closes to your Primary. You do not have to choose between the two until you use up all your slots.
For example, if you use 8 slots in Emission, because that is the limit in Secondary and tertiary can only go six. Emission becomes your secondary. You cannot have two secondaries or tertiary. Finally, we have your opposite. Opposite are Nen that are far away from your Primary. If you’re Enhancer, this will be Conjurer and Manipulator. Opposite will only have four slots and it cannot be increased. Specialist cannot be your opposite nor can you pick it starting out. Specialist can only be obtain from rolling and having it as your starting Nen or after you have two level 5 hatsu.
Now, you might be wondering how this work in character exactly. Well, your character will have slots and your Nen ability will take up these slots. Additionally, the highest level a Nen can reach is five. For example, you can have two level five Nen in your primarily or 10 different weak/supporting nen. For all custom Nen, you're required to post to the custom board and get it approve. Please consider that each level of your Nen will use up your Nen pool. A level one nen will use up one nen from your pool, level two will use two nen of your pool and so on. Anyway, below take note of the information. It will show you how many slots in each section you have.
Primary Type: 10 slots
Secondary Types: 8 slots
Tertiary Types: 6 slots
Opposite Type: 4 slots.